Equipment refers to the various items and tools your character can find and purchase to assist them. These can be categorised into Weapons, Armour, Tools, Consumables, and Miscellaneous.
At any given time, a character may only equip the following:
1x Weapon
1x Melee Weapon
1x Armour
1x Tool
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To swap out an equipped weapon for one in your inventory costs a Main Action during combat. To swap out armour or a tool takes 10 minutes and can only be done outside of combat.
At Level 1, your starting equipment is determined by your class. See the Class page for more details. If starting above Level 1, add an additional 2000 credits for every level above 1.
The de facto currency of the galactic community, this currency is entirely digital and has no carry limit, however it can be downloaded onto physical 'Credit Chits' for those who prefer physical representations of wealth, or who are looking to conduct business without leaving a digital trace.
Despite originating from the Citadel, its convenience, security, and stable value mean it is accepted galaxy-wide, even among organisations outside of Citadel space.Â